UI: Increase Area Resize Edge Hit Size

This patch increases the size of the Area BORDERPADDING a bit to make
it easier to hit the edges when initiating area resizing.

See D11925 for details and examples.

Differential Revision: https://developer.blender.org/D11925

Reviewed by Campbell Barton
This commit is contained in:
Harley Acheson 2021-09-29 15:05:58 -07:00
parent 81f552e9ad
commit 84dcf12ceb
Notes: blender-bot 2023-02-14 11:28:43 +01:00
Referenced by issue #101629, bpy.ops.object.duplicates_make_real() duplicates curve objects with geometry
Referenced by issue #85373, Texture Paint N-Panel error in click detection on right-aligned buttons because margin to scroll bar is too small
1 changed files with 1 additions and 1 deletions

View File

@ -62,7 +62,7 @@ typedef enum eScreenAxis {
#define AREAJOINTOLERANCEY (HEADERY * U.dpi_fac)
/* Expanded interaction influence of area borders. */
#define BORDERPADDING (U.dpi_fac + U.pixelsize)
#define BORDERPADDING ((2.0f * U.dpi_fac) + U.pixelsize)
/* area.c */
void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, const bool do_free);