NDOF: fix helicopter fly option, revert default to trackball.

Rationale for using trackball is that it allows roll which you expect
with an ndof device.
This commit is contained in:
Campbell Barton 2014-02-19 21:30:57 +11:00
parent d56ed8dcd9
commit 892be8edf7
2 changed files with 4 additions and 2 deletions

View File

@ -2449,8 +2449,6 @@ void init_userdef_factory(void)
U.versions = 1;
U.savetime = 2;
U.ndof_flag |= NDOF_TURNTABLE;
{
Mesh *me;
for (me = G.main->mesh.first; me; me = me->id.next) {

View File

@ -1333,6 +1333,10 @@ void view3d_ndof_fly(
mul_v3_fl(trans, speed * dt);
trans_orig_y = trans[1];
if (U.ndof_flag & NDOF_FLY_HELICOPTER) {
trans[1] = 0.0f;
}
/* transform motion from view to world coordinates */
mul_qt_v3(view_inv, trans);