Fix wrong indentation of items in keymap editor

Actually, 3 issues here:
* Keymap items of "Foo (Global)" maps weren't indented enough
* Items after a opened "Foo (Global)" map were indented too much (col was overridden then).
This commit is contained in:
Julian Eisel 2016-02-20 00:10:28 +01:00
parent 7c76479d5f
commit 8d73805df0
1 changed files with 4 additions and 6 deletions

View File

@ -97,12 +97,13 @@ def draw_km(display_keymaps, kc, km, children, layout, level):
# Key Map items
if km.show_expanded_items:
kmi_level = level + 3 if children else level + 1
for kmi in km.keymap_items:
draw_kmi(display_keymaps, kc, km, kmi, col, level + 1)
draw_kmi(display_keymaps, kc, km, kmi, col, kmi_level)
# "Add New" at end of keymap item list
col = _indented_layout(col, level + 1)
subcol = col.split(percentage=0.2).column()
subcol = _indented_layout(col, kmi_level)
subcol = subcol.split(percentage=0.2).column()
subcol.operator("wm.keyitem_add", text="Add New", text_ctxt=i18n_contexts.id_windowmanager,
icon='ZOOMIN')
@ -110,9 +111,6 @@ def draw_km(display_keymaps, kc, km, children, layout, level):
# Child key maps
if children:
subcol = col.column()
row = subcol.row()
for entry in children:
draw_entry(display_keymaps, entry, col, level + 1)