Cleanup: Remove unused variables in transform mesh skin code

Differential Revision: https://developer.blender.org/D9992
This commit is contained in:
Hans Goudey 2021-01-04 17:11:59 -06:00
parent 102eff0bd4
commit 9316cb33d8
1 changed files with 3 additions and 15 deletions

View File

@ -48,12 +48,7 @@
*
* \{ */
static void mesh_skin_transdata_create(TransInfo *t,
TransDataBasic *td,
BMEditMesh *em,
BMVert *eve,
const struct TransIslandData *island_data,
const int island_index)
static void mesh_skin_transdata_create(TransDataBasic *td, BMEditMesh *em, BMVert *eve)
{
BLI_assert(BM_elem_flag_test(eve, BM_ELEM_HIDDEN) == 0);
MVertSkin *vs = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MVERT_SKIN);
@ -190,15 +185,8 @@ void createTransMeshSkin(TransInfo *t)
continue;
}
int island_index = -1;
if (island_data.island_vert_map) {
const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
island_index = island_data.island_vert_map[connected_index];
}
if (mirror_data.vert_map && mirror_data.vert_map[a].index != -1) {
mesh_skin_transdata_create(
t, (TransDataBasic *)td_mirror, em, eve, &island_data, island_index);
mesh_skin_transdata_create((TransDataBasic *)td_mirror, em, eve);
int elem_index = mirror_data.vert_map[a].index;
BMVert *v_src = BM_vert_at_index(bm, elem_index);
@ -209,7 +197,7 @@ void createTransMeshSkin(TransInfo *t)
td_mirror++;
}
else if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
mesh_skin_transdata_create(t, (TransDataBasic *)td, em, eve, &island_data, island_index);
mesh_skin_transdata_create((TransDataBasic *)td, em, eve);
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
createSpaceNormal(td->axismtx, eve->no);