Fix T37807 gravity causes crashes when using shif-smoothing.

Turns out we didn't properly free node proxies that gravity did use and
strokes ended up accessing previous data. Also deactivated gravity when
a smooth brush is used. It is kind of distracting to get the mesh
gravitated while smoothing.
This commit is contained in:
Antonis Ryakiotakis 2013-12-19 00:48:26 +02:00
parent d7033d5637
commit 94a2801322
Notes: blender-bot 2023-02-14 11:28:46 +01:00
Referenced by issue #37885, Gravity feature with Dynamic topology enabled sculpt crashes blender
Referenced by issue #37807, Mesh Explodes/Crashes Blender when using gravity option
2 changed files with 24 additions and 15 deletions

View File

@ -3014,7 +3014,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
mul_v3_fl(offset, bstrength);
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
for (n = 0; n < totnode; n++) {
PBVHVertexIter vd;
SculptBrushTest test;
@ -3162,6 +3162,11 @@ static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush)
}
}
static bool sculpt_brush_supports_gravity(Brush *br, Sculpt *sd)
{
return !ELEM(br->sculpt_tool, SCULPT_TOOL_MASK, SCULPT_TOOL_SMOOTH) && sd->gravity_factor > 0.0f;
}
static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
{
SculptSession *ss = ob->sculpt;
@ -3267,7 +3272,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush)
}
}
if (brush->sculpt_tool != SCULPT_TOOL_MASK && sd->gravity_factor > 0.0f)
if (sculpt_brush_supports_gravity(brush, sd))
do_gravity(sd, ob, nodes, totnode, sd->gravity_factor);
MEM_freeN(nodes);
@ -3309,7 +3314,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_LAYER)) {
/* first line is tools that don't support proxies */
if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_LAYER) ||
sculpt_brush_supports_gravity(brush, sd)) {
/* these brushes start from original coordinates */
const int use_orco = (ELEM3(brush->sculpt_tool, SCULPT_TOOL_GRAB,
SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB));
@ -3939,19 +3946,21 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
normalize_v3_v3(cache->true_view_normal, viewDir);
/* get gravity vector in world space */
if (sd->gravity_object) {
Object *gravity_object = sd->gravity_object;
if (sculpt_brush_supports_gravity(brush, sd)) {
if (sd->gravity_object) {
Object *gravity_object = sd->gravity_object;
copy_v3_v3(cache->gravity_direction, gravity_object->obmat[2]);
}
else {
cache->gravity_direction[0] = cache->gravity_direction[1] = 0.0;
cache->gravity_direction[2] = 1.0;
}
copy_v3_v3(cache->gravity_direction, gravity_object->obmat[2]);
}
else {
cache->gravity_direction[0] = cache->gravity_direction[1] = 0.0;
cache->gravity_direction[2] = 1.0;
}
/* transform to sculpted object space */
mul_m3_v3(mat, cache->gravity_direction);
normalize_v3(cache->gravity_direction);
/* transform to sculpted object space */
mul_m3_v3(mat, cache->gravity_direction);
normalize_v3(cache->gravity_direction);
}
/* Initialize layer brush displacements and persistent coords */
if (brush->sculpt_tool == SCULPT_TOOL_LAYER) {

View File

@ -251,7 +251,7 @@ static int rna_BrushCapabilities_has_texture_angle_get(PointerRNA *ptr)
static int rna_SculptToolCapabilities_has_gravity_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
return br->sculpt_tool != SCULPT_TOOL_MASK;
return !ELEM(br->sculpt_tool, SCULPT_TOOL_MASK, SCULPT_TOOL_SMOOTH);
}
static int rna_BrushCapabilities_has_texture_angle_source_get(PointerRNA *ptr)