Cleanup: Clang format

This commit is contained in:
Hans Goudey 2021-06-25 12:11:13 -05:00
parent 23042a3fb1
commit 9586472b9a
2 changed files with 7 additions and 3 deletions

View File

@ -1230,8 +1230,10 @@ void BLI_str_format_byte_unit(char dst[15], long long int bytes, const bool base
}
/**
* Format a attribute domain to a up to 6 places (plus '\0' terminator) string using long number names abbreviations.
* This function is designed to produce a compact representation of large numbers.
* Format a attribute domain to a up to 6 places (plus '\0' terminator) string using long number
* names abbreviations. This function is designed to produce a compact representation of large
* numbers.
*
* 1 -> 1
* 15 -> 15
* 155 -> 155
@ -1243,6 +1245,7 @@ void BLI_str_format_byte_unit(char dst[15], long long int bytes, const bool base
* 155555555 -> 156M
* 1000000000 -> 1B
* ...
*
* Dimension of 7 is the maximum length of the resulting string
* A combination with 7 places would be -15.5K\0
*/

View File

@ -4206,7 +4206,8 @@ void rna_def_view_layer_common(BlenderRNA *brna, StructRNA *srna, const bool sce
prop = RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_MOTION_BLUR);
RNA_def_property_ui_text(prop, "Motion Blur", "Render motion blur in this Layer, if enabled in the scene");
RNA_def_property_ui_text(
prop, "Motion Blur", "Render motion blur in this Layer, if enabled in the scene");
if (scene) {
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
}