Cleanup: remove unused 'VIEW3D_MT_brush_context_menu_paint_modes'

This was added in rB4c9fe657458f, however that new code never used this
menu (but the existing `VIEW3D_MT_brush_paint_modes` instead).

Differential Revision: https://developer.blender.org/D16285
This commit is contained in:
Philipp Oeser 2022-10-18 14:42:35 +02:00
parent 760a6aa1f5
commit 96fa5e1e84
1 changed files with 0 additions and 17 deletions

View File

@ -81,22 +81,6 @@ class VIEW3D_MT_brush_gpencil_context_menu(Menu):
layout.operator("gpencil.brush_reset_all")
class VIEW3D_MT_brush_context_menu_paint_modes(Menu):
bl_label = "Enabled Modes"
def draw(self, context):
layout = self.layout
settings = UnifiedPaintPanel.paint_settings(context)
brush = settings.brush
layout.prop(brush, "use_paint_sculpt", text="Sculpt")
layout.prop(brush, "use_paint_uv_sculpt", text="UV Sculpt")
layout.prop(brush, "use_paint_vertex", text="Vertex Paint")
layout.prop(brush, "use_paint_weight", text="Weight Paint")
layout.prop(brush, "use_paint_image", text="Texture Paint")
class View3DPanel:
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@ -2373,7 +2357,6 @@ class VIEW3D_PT_gpencil_brush_presets(Panel, PresetPanel):
classes = (
VIEW3D_MT_brush_context_menu,
VIEW3D_MT_brush_gpencil_context_menu,
VIEW3D_MT_brush_context_menu_paint_modes,
VIEW3D_PT_tools_object_options,
VIEW3D_PT_tools_object_options_transform,
VIEW3D_PT_tools_meshedit_options,