Fix for own rB6919ffbf4b2f (we only consider unit scale when we do use a unit system!).

Noted by Campbell, thanks!
This commit is contained in:
Bastien Montagne 2014-03-11 16:58:09 +01:00
parent 6919ffbf4b
commit 997b49a5f3
1 changed files with 4 additions and 1 deletions

View File

@ -3263,7 +3263,10 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const
}
/* needs to be done always, gridview is adjusted in drawgrid() now, but only for ortho views. */
rv3d->gridview = v3d->grid / scene->unit.scale_length;
rv3d->gridview = v3d->grid;
if (scene->unit.system) {
rv3d->gridview /= scene->unit.scale_length;
}
if ((rv3d->view == RV3D_VIEW_USER) || (rv3d->persp != RV3D_ORTHO)) {
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {