glTF exporter: add check to avoid error when armature is parented to another armature

This commit is contained in:
Julien Duroure 2020-02-29 16:09:37 +01:00
parent b530802c22
commit 0e2a855c40
2 changed files with 4 additions and 1 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 2, 31),
"version": (1, 2, 32),
'blender': (2, 82, 7),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -27,6 +27,9 @@ def get_sk_drivers(blender_armature):
for child in blender_armature.children:
if not child.data:
continue
# child.data can be an armature - which has no shapekeys
if not hasattr(child.data, 'shape_keys'):
continue
if not child.data.shape_keys:
continue
if not child.data.shape_keys.animation_data: