glTF exporter: fix face domain attribute export
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@ -4,7 +4,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (3, 4, 23),
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"version": (3, 4, 24),
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'blender': (3, 3, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -630,9 +630,15 @@ class PrimitiveCreator:
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elif attr['blender_domain'] in ['FACE']:
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if attr['len'] > 1:
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data = data.reshape(-1, attr['len'])
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data = data.repeat(4, axis=0)
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# data contains face attribute, and is len(faces) long
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# We need to dispatch these len(faces) attribute in each dots lines
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data_attr = np.empty(self.dots.shape[0] * attr['len'], dtype=attr['type'])
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data_attr = data_attr.reshape(-1, attr['len'])
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for idx, poly in enumerate(self.blender_mesh.polygons):
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data_attr[list(poly.loop_indices)] = data[idx]
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data_attr = data_attr.reshape(-1, attr['len'])
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for i in range(attr['len']):
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self.dots[attr['gltf_attribute_name'] + str(i)] = data[:, i]
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self.dots[attr['gltf_attribute_name'] + str(i)] = data_attr[:, i]
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else:
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print_console("ERROR", "domain not known")
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