glTF exporter: perf: use bytearrays

This commit is contained in:
Julien Duroure 2020-09-16 18:03:11 +02:00
parent f3cf3a16e9
commit 495dd7bd07
2 changed files with 8 additions and 6 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 4, 25),
"version": (1, 4, 26),
'blender': (2, 90, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -22,21 +22,23 @@ class Buffer:
"""Class representing binary data for use in a glTF file as 'buffer' property."""
def __init__(self, buffer_index=0):
self.__data = b""
self.__data = bytearray(b"")
self.__buffer_index = buffer_index
def add_and_get_view(self, binary_data: gltf2_io_binary_data.BinaryData) -> gltf2_io.BufferView:
"""Add binary data to the buffer. Return a glTF BufferView."""
offset = len(self.__data)
self.__data += binary_data.data
self.__data.extend(binary_data.data)
length = binary_data.byte_length
# offsets should be a multiple of 4 --> therefore add padding if necessary
padding = (4 - (binary_data.byte_length % 4)) % 4
self.__data += b"\x00" * padding
padding = (4 - (length % 4)) % 4
self.__data.extend(b"\x00" * padding)
buffer_view = gltf2_io.BufferView(
buffer=self.__buffer_index,
byte_length=binary_data.byte_length,
byte_length=length,
byte_offset=offset,
byte_stride=None,
extensions=None,