Fix T53707: Error on export FBX object [PointLighs].

Inverse Coefficients decay method was added later, never made it to FBX
exporter.

Note that this is very limited approxiamtion/simplification here, we
cannot really export this correctly.

To be backported to 2.79a.
This commit is contained in:
Bastien Montagne 2018-01-08 11:02:31 +01:00
parent f5536e5e49
commit 808565a770
Notes: blender-bot 2023-02-14 19:32:09 +01:00
Referenced by issue #53707, Error on export FBX object [PointLighs]
2 changed files with 2 additions and 1 deletions

View File

@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
"version": (3, 8, 4),
"version": (3, 8, 5),
"blender": (2, 79, 1),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",

View File

@ -94,6 +94,7 @@ FBX_LIGHT_DECAY_TYPES = {
'CONSTANT': 0, # None.
'INVERSE_LINEAR': 1, # Linear.
'INVERSE_SQUARE': 2, # Quadratic.
'INVERSE_COEFFICIENTS': 2, # Quadratic...
'CUSTOM_CURVE': 2, # Quadratic.
'LINEAR_QUADRATIC_WEIGHTED': 2, # Quadratic.
}