Fix T53707: Error on export FBX object [PointLighs].
Inverse Coefficients decay method was added later, never made it to FBX exporter. Note that this is very limited approxiamtion/simplification here, we cannot really export this correctly. To be backported to 2.79a.
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blender-bot
2023-02-14 19:32:09 +01:00
Referenced by issue #53707, Error on export FBX object [PointLighs]
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@ -21,7 +21,7 @@
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bl_info = {
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"name": "FBX format",
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"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
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"version": (3, 8, 4),
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"version": (3, 8, 5),
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"blender": (2, 79, 1),
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"location": "File > Import-Export",
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"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
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@ -94,6 +94,7 @@ FBX_LIGHT_DECAY_TYPES = {
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'CONSTANT': 0, # None.
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'INVERSE_LINEAR': 1, # Linear.
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'INVERSE_SQUARE': 2, # Quadratic.
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'INVERSE_COEFFICIENTS': 2, # Quadratic...
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'CUSTOM_CURVE': 2, # Quadratic.
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'LINEAR_QUADRATIC_WEIGHTED': 2, # Quadratic.
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}
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