glTF importer: make NLA track order match glTF animation order

This commit is contained in:
Julien Duroure 2021-01-17 09:36:51 +01:00
parent 03fd6c5a3f
commit d7f8d9a4f9
2 changed files with 4 additions and 2 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 5, 13),
"version": (1, 5, 14),
'blender': (2, 91, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -50,7 +50,9 @@ class BlenderScene():
def create_animations(gltf):
"""Create animations."""
if gltf.data.animations:
for anim_idx, _anim in enumerate(gltf.data.animations):
# NLA tracks are added bottom to top, so create animations in
# reverse so the first winds up on top
for anim_idx in reversed(range(len(gltf.data.animations))):
BlenderAnimation.anim(gltf, anim_idx)
# Restore first animation