glTF exporter: make sure rotation are normalized
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@ -15,7 +15,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (1, 3, 15),
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"version": (1, 3, 16),
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'blender': (2, 90, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -369,6 +369,9 @@ def __gather_trans_rot_scale(blender_object, export_settings):
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rot = blender_object.rotation_euler.to_quaternion()
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sca = blender_object.scale
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# make sure the rotation is normalized
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rot.normalize()
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trans = gltf2_blender_extract.convert_swizzle_location(trans, None, None, export_settings)
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rot = gltf2_blender_extract.convert_swizzle_rotation(rot, export_settings)
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sca = gltf2_blender_extract.convert_swizzle_scale(sca, export_settings)
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