Fix (unreported) broken logic in `BKE_collection_add_from_collection`.

That function was adding given new collection to all ancestors of the
reference one, instead of only to its immediate parents.
This commit is contained in:
Bastien Montagne 2020-11-30 17:16:11 +01:00
parent c760ab0dda
commit a7cf6ad547
1 changed files with 1 additions and 1 deletions

View File

@ -452,7 +452,7 @@ void BKE_collection_add_from_collection(Main *bmain,
bool is_instantiated = false;
FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) {
if (!ID_IS_LINKED(collection) && BKE_collection_has_collection(collection, collection_src)) {
if (!ID_IS_LINKED(collection) && collection_find_child(collection, collection_src)) {
collection_child_add(collection, collection_dst, 0, true);
is_instantiated = true;
}