Fix Squash and Stretch naming in the Pose Brush deform mode
Previusly it was using the / character, which implies that there is one deformation mode and and invert deformation mode like in the other two deformation, but squash and stretch is only one deformation mode and does not have an invert mode. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8463
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@ -2000,7 +2000,7 @@ static void rna_def_brush(BlenderRNA *brna)
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static const EnumPropertyItem brush_pose_deform_type_items[] = {
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{BRUSH_POSE_DEFORM_ROTATE_TWIST, "ROTATE_TWIST", 0, "Rotate/Twist", ""},
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{BRUSH_POSE_DEFORM_SCALE_TRASLATE, "SCALE_TRANSLATE", 0, "Scale/Translate", ""},
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{BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash/Stretch", ""},
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{BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash & Stretch", ""},
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{0, NULL, 0, NULL, NULL},
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};
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