Skip bundle names when drawing selection pass

This commit is contained in:
Dalai Felinto 2018-08-15 09:54:31 -03:00
parent 6fb06d0cd8
commit ad7cb02404
1 changed files with 1 additions and 1 deletions

View File

@ -1688,7 +1688,7 @@ static void DRW_shgroup_camera(OBJECT_StorageList *stl, Object *ob, ViewLayer *v
v3d->bundle_drawtype,
bundle_color);
if (v3d->flag2 & V3D_SHOW_BUNDLENAME) {
if ((v3d->flag2 & V3D_SHOW_BUNDLENAME) && !is_select) {
struct DRWTextStore *dt = DRW_text_cache_ensure();
DRW_text_cache_add(dt,