Fix T79676: Video Sequencer image sequence strip source path breaks when
saving with 'Remap Relative' option Caused by rBf7386b97571e. Logic in BKE_bpath_traverse_main calls the callback multiple times [as often as there are images in the strip]. Prior to above commit, the callback was 'bpath_relative_convert_visit_cb' [this one did not have this problem - since it returned early if the path was already made relative once] After rBf7386b97571e though, the 'bpath_relative_rebase_visit_cb' is used [this one should not be entered multiple times, it would modifiy the directy again and again]. Luckily, we have a flag (BKE_BPATH_TRAVERSE_SKIP_MULTIFILE) that can be used to prevent this (this will take care of only calling the callback once in BKE_bpath_traverse_main for the VSE case) Could be backported to 2.83 I think. Maniphest Tasks: T79676 Differential Revision: https://developer.blender.org/D8536
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Notes:
blender-bot
2023-02-14 02:22:07 +01:00
Referenced by issue #79676, Video Editor: sequence SOURCE PATH goes haywire when: Save As... /3d/comp/comp.blend to /comp/comp.blend (Remap Relative is ON) Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
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@ -165,7 +165,7 @@ void BKE_bpath_relative_rebase(Main *bmain,
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ReportList *reports)
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{
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BPathRebase_Data data = {NULL};
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const int flag = BKE_BPATH_TRAVERSE_SKIP_LIBRARY;
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const int flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
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BLI_assert(basedir_src[0] != '\0');
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BLI_assert(basedir_dst[0] != '\0');
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