Fix T46496: GL Render fails w/ Anti-Aliasing
Needed to check if scaled-multisample-blit is supported.
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blender-bot
2023-02-14 08:32:17 +01:00
Referenced by issue #46496, OpenGL Render fails on Intel-4600, with Anti-aliasing
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@ -1455,7 +1455,10 @@ GPUOffScreen *GPU_offscreen_create(int width, int height, int samples, char err_
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/* Only needed for GPU_offscreen_read_pixels.
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* We could add an arg if we intend to use multi-samle
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* offscreen buffers w/o reading their pixels */
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!GLEW_EXT_framebuffer_blit)
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!GLEW_EXT_framebuffer_blit ||
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/* This is required when blitting from a multi-sampled buffers,
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* even though we're not scaling. */
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!GLEW_EXT_framebuffer_multisample_blit_scaled)
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{
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samples = 0;
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}
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