Fix T56636: Custom property cannot be animated

No need to tag object for time update, with new dependency graph
this forces animation to be re-evaluated, which is not something
we want in this instance.

Same patch/solution Philipp Oeser came to as well.
This commit is contained in:
Sergey Sharybin 2018-10-22 16:43:49 +02:00
parent eba9c1507a
commit b4ebb9d8ef
Notes: blender-bot 2023-06-12 00:52:52 +02:00
Referenced by issue #56636, Custom property cannot be animated
1 changed files with 1 additions and 1 deletions

View File

@ -2097,7 +2097,7 @@ static void rna_property_update(bContext *C, Main *bmain, Scene *scene, PointerR
if (!is_rna || (prop->flag & PROP_IDPROPERTY)) {
/* WARNING! This is so property drivers update the display!
* not especially nice */
DEG_id_tag_update(ptr->id.data, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
DEG_id_tag_update(ptr->id.data, OB_RECALC_OB | OB_RECALC_DATA);
WM_main_add_notifier(NC_WINDOW, NULL);
/* Not nice as well, but the only way to make sure material preview
* is updated with custom nodes.