Fix T37680: Texture image scale is not refreshing
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blender-bot
2023-02-14 11:32:10 +01:00
Referenced by issue #37680, Texture image scale is not refreshing
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@ -46,6 +46,7 @@
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#include "BKE_icons.h"
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#include "BKE_main.h"
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#include "BKE_object.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "ED_render.h"
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@ -828,7 +829,9 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
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case ND_SHADING:
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case ND_NODES:
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if ((v3d->drawtype == OB_MATERIAL) ||
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(v3d->drawtype == OB_TEXTURE && scene->gm.matmode == GAME_MAT_GLSL))
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(v3d->drawtype == OB_TEXTURE &&
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(scene->gm.matmode == GAME_MAT_GLSL ||
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BKE_scene_use_new_shading_nodes(scene))))
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{
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ED_region_tag_redraw(ar);
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}
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