DRW: Fix T77370: Redundant anti aliasing/blur effect

This commit is contained in:
Clément Foucault 2020-06-04 21:27:34 +02:00
parent 1d72fc5a1a
commit ba5b303c88
Notes: blender-bot 2023-02-14 05:44:22 +01:00
Referenced by issue #77599, Clicking on image in image editor or UV editor causes it to switch to a kind of linear interpolation.
Referenced by issue #77370, Redundant anti aliasing/blur effect
1 changed files with 2 additions and 1 deletions

View File

@ -454,6 +454,8 @@ void DRW_state_reset(void)
{
DRW_state_reset_ex(DRW_STATE_DEFAULT);
GPU_texture_unbind_all();
/* Should stay constant during the whole rendering. */
GPU_point_size(5);
GPU_line_smooth(false);
@ -1307,7 +1309,6 @@ static void drw_draw_pass_ex(DRWPass *pass,
if (DST.shader) {
GPU_shader_unbind();
GPU_texture_unbind_all();
DST.shader = NULL;
}