Eevee: Remove uneeded normalization

This commit is contained in:
Clément Foucault 2019-05-08 19:35:48 +02:00
parent 7e380fd46a
commit bb41626ab3
1 changed files with 1 additions and 1 deletions

View File

@ -15,7 +15,7 @@ uniform sampler2D maxzBuffer;
uniform sampler2D minzBuffer;
uniform sampler2DArray planarDepth;
#define cameraForward normalize(ViewMatrixInverse[2].xyz)
#define cameraForward ViewMatrixInverse[2].xyz
#define cameraPos ViewMatrixInverse[3].xyz
#define cameraVec \
((ProjectionMatrix[3][3] == 0.0) ? normalize(cameraPos - worldPosition) : cameraForward)