Multi-Objects: POSE_OT_bone_layers
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Notes:
blender-bot
2023-02-14 06:00:53 +01:00
Referenced by issue #54650, Multi-Object-Mode: Pose Tools
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@ -1067,30 +1067,29 @@ static int pose_bone_layers_invoke(bContext *C, wmOperator *op, const wmEvent *e
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/* Set the visible layers for the active armature (edit and pose modes) */
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static int pose_bone_layers_exec(bContext *C, wmOperator *op)
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{
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Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
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PointerRNA ptr;
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bool layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */
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if (ob == NULL || ob->data == NULL) {
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return OPERATOR_CANCELLED;
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}
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/* get the values set in the operator properties */
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RNA_boolean_get_array(op->ptr, "layers", layers);
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Object *prev_ob = NULL;
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/* set layers of pchans based on the values set in the operator props */
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CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
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CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob)
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{
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/* get pointer for pchan, and write flags this way */
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RNA_pointer_create((ID *)ob->data, &RNA_Bone, pchan->bone, &ptr);
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RNA_boolean_set_array(&ptr, "layers", layers);
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if (prev_ob != ob) {
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/* Note, notifier might evolve. */
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
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DEG_id_tag_update((ID *)ob->data, DEG_TAG_COPY_ON_WRITE);
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prev_ob = ob;
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}
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}
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CTX_DATA_END;
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/* note, notifier might evolve */
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
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DEG_id_tag_update((ID *)ob->data, DEG_TAG_COPY_ON_WRITE);
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return OPERATOR_FINISHED;
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}
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