Follow up to previous commit, do not calculate normal now with front
facing.
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Notes:
blender-bot
2023-02-14 10:31:52 +01:00
Referenced by issue #40923, LibLoad & LibFree crash with endObject Referenced by issue #40924, LibNew & LibFree material bug Referenced by issue #40864, Cycles; use of color ramp node in latest builds will always crash after save and reload. Referenced by issue #40846, LibNew/LibLoad/LibFree bugs Referenced by issue #40581, Wrong texture mapping in render preview Referenced by issue #40525, Blender Crash/Freeze On Animation Plays
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@ -1234,8 +1234,7 @@ static int brush_needs_sculpt_normal(const Brush *brush)
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return ((ELEM(brush->sculpt_tool,
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SCULPT_TOOL_GRAB,
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SCULPT_TOOL_SNAKE_HOOK) &&
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((brush->normal_weight > 0) ||
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(brush->flag & BRUSH_FRONTFACE))) ||
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(brush->normal_weight > 0)) ||
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ELEM7(brush->sculpt_tool,
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SCULPT_TOOL_BLOB,
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