Fix #37338: Add objects from addon work in a Linked Scene

Added a poll function to add object helper which checks
whether scene is linked or not.

All the primitives which are delivered from this helper
will work properly for linked scenes. If there're still
primitives which are not delivered from this class, well
nothing i can do now.
This commit is contained in:
Sergey Sharybin 2013-11-07 08:40:47 +00:00
parent 921d3555ed
commit be09e694b1
1 changed files with 4 additions and 0 deletions

View File

@ -201,6 +201,10 @@ class AddObjectHelper:
subtype='EULER',
)
@classmethod
def poll(self, context):
return context.scene.library is None
def object_add_grid_scale(context):
"""