Fix T38323: blender viewport render in particle hair edit mode renders halos.

Currently it's not supported to do viewport render of particles while in
particle edit mode, hide the particle instead of rendering halos.
This commit is contained in:
Brecht Van Lommel 2014-01-22 19:50:36 +01:00
parent 1c8abf8d2a
commit c2fbec7bf1
Notes: blender-bot 2023-02-14 11:18:06 +01:00
Referenced by issue #38323, In Particle Edit mode, hair becomes halos when using rendered viewport shading
1 changed files with 3 additions and 0 deletions

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@ -1351,6 +1351,9 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if (part->ren_as==PART_DRAW_OB || part->ren_as==PART_DRAW_GR || part->ren_as==PART_DRAW_NOT)
return 1;
if ((re->r.scemode & R_VIEWPORT_PREVIEW) && psys->edit)
return 0;
/* 2. start initializing things */
/* last possibility to bail out! */