Fix T53003: IMB: Invalid framerate handling due to short integer overflow.

FFMPEG uses int for the numerator, while Blender uses a short. So in
cases people gave weird exotic framerate values and we cannot reduce
enough the numerator, we'd get totally weird values (even negative frame
rates sometimes!)

Now we add checks for short overflow and approximate as best as possible
in that case (error should not matter unless you have shots of at least
several hundreds of hours ;) ).
This commit is contained in:
Bastien Montagne 2018-01-26 14:59:16 +01:00
parent 009ce8f3f4
commit c528b9b777
Notes: blender-bot 2023-02-14 06:30:01 +01:00
Referenced by issue #53683, 2.79a release
Referenced by issue #53003, VSE: mp4/video won't work with mp3/audio
2 changed files with 19 additions and 5 deletions

View File

@ -99,8 +99,8 @@ struct anim {
int curtype;
int curposition; /* index 0 = 1e, 1 = 2e, enz. */
int duration;
short frs_sec;
float frs_sec_base;
int frs_sec;
double frs_sec_base;
int x, y;
/* for number */

View File

@ -55,6 +55,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <limits.h>
#ifndef _WIN32
#include <dirent.h>
#else
@ -1365,15 +1366,28 @@ int IMB_anim_get_duration(struct anim *anim, IMB_Timecode_Type tc)
bool IMB_anim_get_fps(struct anim *anim,
short *frs_sec, float *frs_sec_base, bool no_av_base)
{
double frs_sec_base_double;
if (anim->frs_sec) {
*frs_sec = anim->frs_sec;
*frs_sec_base = anim->frs_sec_base;
if (anim->frs_sec > SHRT_MAX) {
/* We cannot store original rational in our short/float format,
* we need to approximate it as best as we can... */
*frs_sec = SHRT_MAX;
frs_sec_base_double = anim->frs_sec_base * (double)SHRT_MAX / (double)anim->frs_sec;
}
else {
*frs_sec = anim->frs_sec;
frs_sec_base_double = anim->frs_sec_base;
}
#ifdef WITH_FFMPEG
if (no_av_base) {
*frs_sec_base /= AV_TIME_BASE;
*frs_sec_base = (float)(frs_sec_base_double / AV_TIME_BASE);
}
else {
*frs_sec_base = (float)frs_sec_base_double;
}
#else
UNUSED_VARS(no_av_base);
*frs_sec_base = (float)frs_sec_base_double;
#endif
return true;
}