Fix T85587: Crash on selecting multiple frames
Blender would crash when selecting multiple keyframes while multiframe edit was active. This was due to the active frame being NULL in some instances. The fix checks if the active frame is not NULL. Reviewed By: antoniov Maniphest Tasks: T85587 Differential Revision: https://developer.blender.org/D10421
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blender-bot
2023-02-14 00:09:06 +01:00
Referenced by issue #85587, Grease Pencil crash selecting multiple frames with Multiframe enabled
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@ -2605,7 +2605,7 @@ void BKE_gpencil_visible_stroke_iter(ViewLayer *view_layer,
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sta_gpf = end_gpf = NULL;
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/* Check the whole range and tag the editable frames. */
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LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
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if (gpf == act_gpf || (gpf->flag & GP_FRAME_SELECT)) {
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if (act_gpf != NULL && (gpf == act_gpf || (gpf->flag & GP_FRAME_SELECT))) {
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gpf->runtime.onion_id = 0;
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if (do_onion) {
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if (gpf->framenum < act_gpf->framenum) {
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