Cleanup: Clang format

This commit is contained in:
Hans Goudey 2020-12-23 12:13:44 -06:00
parent d8dc4c5b32
commit c9efb54240
5 changed files with 54 additions and 53 deletions

View File

@ -26,7 +26,7 @@ ExposureNode::ExposureNode(bNode *editorNode) : Node(editorNode)
}
void ExposureNode::convertToOperations(NodeConverter &converter,
const CompositorContext & /*context*/) const
const CompositorContext & /*context*/) const
{
ExposureOperation *operation = new ExposureOperation();
converter.addOperation(operation);

View File

@ -124,7 +124,7 @@ void uiTemplateMovieClip(
}
PointerRNA clipptr = RNA_property_pointer_get(ptr, prop);
MovieClip *clip = clipptr.data;
MovieClip *clip = clipptr.data;
uiLayoutSetContextPointer(layout, "edit_movieclip", &clipptr);
@ -447,20 +447,20 @@ void uiTemplateMarker(uiLayout *layout,
}
uiBut *bt = uiDefIconButBitI(block,
UI_BTYPE_TOGGLE_N,
MARKER_DISABLED,
0,
ICON_HIDE_OFF,
0,
0,
UI_UNIT_X,
UI_UNIT_Y,
&cb->marker_flag,
0,
0,
1,
0,
tip);
UI_BTYPE_TOGGLE_N,
MARKER_DISABLED,
0,
ICON_HIDE_OFF,
0,
0,
UI_UNIT_X,
UI_UNIT_Y,
&cb->marker_flag,
0,
0,
1,
0,
tip);
UI_but_funcN_set(bt, marker_update_cb, cb, NULL);
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
@ -561,19 +561,19 @@ void uiTemplateMarker(uiLayout *layout,
0,
"");
uiBut *bt = uiDefButF(block,
UI_BTYPE_NUM,
B_MARKER_POS,
IFACE_("X:"),
0.5 * UI_UNIT_X,
9 * UI_UNIT_Y,
7.25 * UI_UNIT_X,
UI_UNIT_Y,
&cb->marker_pos[0],
-10 * width,
10.0 * width,
0,
0,
TIP_("X-position of marker at frame in screen coordinates"));
UI_BTYPE_NUM,
B_MARKER_POS,
IFACE_("X:"),
0.5 * UI_UNIT_X,
9 * UI_UNIT_Y,
7.25 * UI_UNIT_X,
UI_UNIT_Y,
&cb->marker_pos[0],
-10 * width,
10.0 * width,
0,
0,
TIP_("X-position of marker at frame in screen coordinates"));
UI_but_number_step_size_set(bt, step);
UI_but_number_precision_set(bt, digits);
bt = uiDefButF(block,

View File

@ -373,7 +373,7 @@ typedef struct Brush {
typedef struct tPaletteColorHSV {
float rgb[3];
float value;
float h;
float h;
float s;
float v;
} tPaletteColorHSV;

View File

@ -290,7 +290,7 @@ enum {
#define FLUID_NAME_GUIDING "fluid_guiding"
/* Fluid object names.*/
#define FLUID_NAME_FLAGS "flags" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FLAGS "flags" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_VELOCITY "velocity" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_VEL "vel"
#define FLUID_NAME_VELOCITYTMP "velocity_previous" /* == OpenVDB grid attribute name. */
@ -301,7 +301,7 @@ enum {
#define FLUID_NAME_PHIOBS "phi_obstacle" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHISIN "phiSIn"
#define FLUID_NAME_PHIIN "phi_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHIOUT "phi_out" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHIOUT "phi_out" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FORCES "forces"
#define FLUID_NAME_FORCE_X "x_force"
#define FLUID_NAME_FORCE_Y "y_force"
@ -323,37 +323,37 @@ enum {
#define FLUID_NAME_PHIOUTIN "phi_out_inflow"
/* Smoke object names. */
#define FLUID_NAME_SHADOW "shadow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_SHADOW "shadow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_EMISSION "emission" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_EMISSIONIN "emissionIn"
#define FLUID_NAME_DENSITY "density" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_DENSITY "density" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_DENSITYIN "density_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_HEAT "heat"
#define FLUID_NAME_HEATIN "heatIn"
#define FLUID_NAME_TEMPERATURE "temperature" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_TEMPERATURE "temperature" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_TEMPERATUREIN "temperature_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORR "color_r" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORG "color_g" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORB "color_b" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORRIN "color_r_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORGIN "color_g_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORBIN "color_b_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FLAME "flame" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FUEL "fuel" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_REACT "react" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FUELIN "fuel_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_REACTIN "react_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORR "color_r" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORG "color_g" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORB "color_b" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORRIN "color_r_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORGIN "color_g_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORBIN "color_b_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FLAME "flame" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FUEL "fuel" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_REACT "react" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_FUELIN "fuel_inflow" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_REACTIN "react_inflow" /* == OpenVDB grid attribute name. */
/* Liquid object names. */
#define FLUID_NAME_PHIPARTS "phi_particles" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHI "phi" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHITMP "phi_previous" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHI "phi" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PHITMP "phi_previous" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_VELOCITYOLD "velOld"
#define FLUID_NAME_VELOCITYPARTS "velParts"
#define FLUID_NAME_MAPWEIGHTS "mapWeights"
#define FLUID_NAME_PP "pp"
#define FLUID_NAME_PVEL "pVel"
#define FLUID_NAME_PARTS "particles" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PARTS "particles" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PARTSVELOCITY "particles_velocity" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_PINDEX "pindex"
#define FLUID_NAME_GPI "gpi"
@ -376,8 +376,8 @@ enum {
#define FLUID_NAME_TEXTURE_U2 "textureU2"
#define FLUID_NAME_TEXTURE_V2 "textureV2"
#define FLUID_NAME_TEXTURE_W2 "textureW2"
#define FLUID_NAME_UV0 "uv_grid_0" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_UV1 "uv_grid_1" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_UV0 "uv_grid_0" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_UV1 "uv_grid_1" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORR_NOISE "color_r_noise" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORG_NOISE "color_g_noise" /* == OpenVDB grid attribute name. */
#define FLUID_NAME_COLORB_NOISE "color_b_noise" /* == OpenVDB grid attribute name. */

View File

@ -4241,8 +4241,9 @@ void rna_def_view_layer_common(StructRNA *srna, const bool scene)
prop = RNA_def_property(srna, "use_ztransp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA);
RNA_def_property_ui_text(
prop, "Z-Transparent", "Render Z-transparent faces in this layer (on top of Solid and Halos)");
RNA_def_property_ui_text(prop,
"Z-Transparent",
"Render Z-transparent faces in this layer (on top of Solid and Halos)");
if (scene) {
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
}