Fix T52332: crash when duplicating sequencer strips.

Bug introduced in recent ID copying refactor.

This commit basically sanitizes seq strip copying behavior, by making
destination scene pointer mandatory (and source one a const one).
Nothing then prevents you from using same pointer as source and
destination!
This commit is contained in:
Bastien Montagne 2017-08-10 12:56:32 +02:00
parent 5b6ead05bd
commit ca3f601f93
Notes: blender-bot 2023-02-14 06:42:54 +01:00
Referenced by issue #52332, scene_to can be NULL and cause segfault
3 changed files with 20 additions and 16 deletions

View File

@ -335,7 +335,8 @@ bool BKE_sequence_base_shuffle(
bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene);
bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
struct Sequence *BKE_sequence_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag);
struct Sequence *BKE_sequence_dupli_recursive(
const struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag);
int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);

View File

@ -5371,9 +5371,8 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
return seq;
}
static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag, const int flag)
static Sequence *seq_dupli(const Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag, const int flag)
{
Scene *sce_audio = scene_to ? scene_to : scene;
Sequence *seqn = MEM_dupallocN(seq);
seq->tmp = seqn;
@ -5416,7 +5415,7 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
else if (seq->type == SEQ_TYPE_SCENE) {
seqn->strip->stripdata = NULL;
if (seq->scene_sound)
seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(sce_audio, seqn);
seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene_to, seqn);
}
else if (seq->type == SEQ_TYPE_MOVIECLIP) {
/* avoid assert */
@ -5433,7 +5432,7 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
if (seq->scene_sound)
seqn->scene_sound = BKE_sound_add_scene_sound_defaults(sce_audio, seqn);
seqn->scene_sound = BKE_sound_add_scene_sound_defaults(scene_to, seqn);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus((ID *)seqn->sound);
@ -5457,11 +5456,15 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
BLI_assert(0);
}
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME)
BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seqn);
if (scene == scene_to) {
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) {
BKE_sequence_base_unique_name_recursive(&scene_to->ed->seqbase, seqn);
}
if (dupe_flag & SEQ_DUPE_ANIM)
BKE_sequencer_dupe_animdata(scene, seq->name + 2, seqn->name + 2);
if (dupe_flag & SEQ_DUPE_ANIM) {
BKE_sequencer_dupe_animdata(scene_to, seq->name + 2, seqn->name + 2);
}
}
return seqn;
}
@ -5488,7 +5491,7 @@ static void seq_new_fix_links_recursive(Sequence *seq)
}
}
Sequence *BKE_sequence_dupli_recursive(Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag)
Sequence *BKE_sequence_dupli_recursive(const Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag)
{
Sequence *seqn;
@ -5522,7 +5525,7 @@ void BKE_sequence_base_dupli_recursive(
for (seq = seqbase->first; seq; seq = seq->next) {
seq->tmp = NULL;
if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) {
seqn = seq_dupli((Scene *)scene, scene_to, seq, dupe_flag, flag);
seqn = seq_dupli(scene, scene_to, seq, dupe_flag, flag);
if (seqn) { /*should never fail */
if (dupe_flag & SEQ_DUPE_CONTEXT) {
seq->flag &= ~SEQ_ALLSEL;

View File

@ -727,7 +727,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence *seq, int cutframe)
if (!skip_dup) {
/* Duplicate AFTER the first change */
seqn = BKE_sequence_dupli_recursive(scene, NULL, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM);
seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM);
}
if (seqn) {
@ -820,7 +820,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence *seq, int cutframe)
if (!skip_dup) {
/* Duplicate AFTER the first change */
seqn = BKE_sequence_dupli_recursive(scene, NULL, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM);
seqn = BKE_sequence_dupli_recursive(scene, scene, seq, SEQ_DUPE_UNIQUE_NAME | SEQ_DUPE_ANIM);
}
if (seqn) {
@ -2162,7 +2162,7 @@ static int sequencer_add_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
if (ed == NULL)
return OPERATOR_CANCELLED;
BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_CONTEXT, 0);
BKE_sequence_base_dupli_recursive(scene, scene, &nseqbase, ed->seqbasep, SEQ_DUPE_CONTEXT, 0);
if (nseqbase.first) {
Sequence *seq = nseqbase.first;
@ -3200,7 +3200,7 @@ static int sequencer_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_UNIQUE_NAME, 0);
BKE_sequence_base_dupli_recursive(scene, scene, &nseqbase, ed->seqbasep, SEQ_DUPE_UNIQUE_NAME, 0);
/* To make sure the copied strips have unique names between each other add
* them temporarily to the end of the original seqbase. (bug 25932)
@ -3267,7 +3267,7 @@ static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op))
ED_sequencer_deselect_all(scene);
ofs = scene->r.cfra - seqbase_clipboard_frame;
BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, &seqbase_clipboard, SEQ_DUPE_UNIQUE_NAME, 0);
BKE_sequence_base_dupli_recursive(scene, scene, &nseqbase, &seqbase_clipboard, SEQ_DUPE_UNIQUE_NAME, 0);
/* transform pasted strips before adding */
if (ofs) {