Fix menu inconsistencies

This commit fixes two issues:

- UV/Image editor uvs menu did not match the 3D View's which was changed in rB2b240b043078
- Circle select tool was missing in particle edit mode

Reviewers: Severin
Differential Revision: https://developer.blender.org/D2329
This commit is contained in:
Aaron Carlisle 2016-11-15 15:55:54 +01:00 committed by Julian Eisel
parent a828818d59
commit cb117f283b
2 changed files with 16 additions and 2 deletions

View File

@ -259,6 +259,20 @@ class IMAGE_MT_uvs_showhide(Menu):
layout.operator("uv.hide", text="Hide Unselected").unselected = True
class IMAGE_MT_uvs_proportional(Menu):
bl_label = "Proportional Editing"
def draw(self, context):
layout = self.layout
layout.props_enum(context.tool_settings, "proportional_edit")
layout.separator()
layout.label("Falloff:")
layout.props_enum(context.tool_settings, "proportional_edit_falloff")
class IMAGE_MT_uvs_transform(Menu):
bl_label = "Transform"
@ -360,8 +374,7 @@ class IMAGE_MT_uvs(Menu):
layout.separator()
layout.prop_menu_enum(toolsettings, "proportional_edit")
layout.prop_menu_enum(toolsettings, "proportional_edit_falloff")
layout.menu("IMAGE_MT_uvs_proportional")
layout.separator()

View File

@ -710,6 +710,7 @@ class VIEW3D_MT_select_particle(Menu):
layout = self.layout
layout.operator("view3d.select_border")
layout.operator("view3d.select_circle")
layout.separator()