Tool System: experimental low-poly construction
Tool for creating polygons, exact usage may change based on feedback. LMB to add faces at boundaries (tris from edges, quads from verts). - Ctrl splits edges - Alt to dissolve edges/verts. Works well with vertex snap & auto-merge. This uses selection hover but isn't intended to introduce more widely pre-selection highlighting, at least it will be restricted to this tool.
This commit is contained in:
parent
4063c7062a
commit
cd3c31b2c0
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@ -109,6 +109,19 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
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("mesh.rip_edge_move", dict(TRANSFORM_OT_translate=dict(release_confirm=True)),
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dict(type='ACTIONMOUSE', value='PRESS')),
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)),
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("Poly Build", None, (
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("mesh.polybuild_face_at_cursor_move",
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dict(TRANSFORM_OT_translate=dict(release_confirm=True)),
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dict(type='ACTIONMOUSE', value='PRESS')),
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("mesh.polybuild_split_at_cursor_move",
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dict(TRANSFORM_OT_translate=dict(release_confirm=True)),
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dict(type='ACTIONMOUSE', value='PRESS', ctrl=True)),
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("mesh.polybuild_dissolve_at_cursor", dict(), dict(type='ACTIONMOUSE', value='CLICK', alt=True)),
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("mesh.polybuild_hover", dict(use_boundary=False), dict(type='MOUSEMOVE', value='ANY', alt=True)),
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("mesh.polybuild_hover", dict(use_boundary=True), dict(type='MOUSEMOVE', value='ANY', any=True)),
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)),
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("Knife", None, (("mesh.knife_tool", dict(wait_for_input=False), dict(type='ACTIONMOUSE', value='PRESS')),)),
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("Bisect", None, (("mesh.bisect", dict(), dict(type='EVT_TWEAK_A', value='ANY')),)),
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("Extrude Cursor", None,
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@ -52,6 +52,7 @@ set(SRC
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editmesh_knife_project.c
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editmesh_loopcut.c
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editmesh_path.c
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editmesh_polybuild.c
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editmesh_rip.c
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editmesh_rip_edge.c
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editmesh_select.c
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@ -0,0 +1,539 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/mesh/editmesh_polybuild.c
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* \ingroup edmesh
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*
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* Tools to implement polygon building tool,
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* an experimental tool for quickly constructing/manipulating faces.
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*/
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#include "DNA_object_types.h"
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#include "BLI_math.h"
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#include "BKE_context.h"
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#include "BKE_report.h"
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#include "BKE_editmesh.h"
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#include "BKE_mesh.h"
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#include "WM_types.h"
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#include "ED_mesh.h"
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#include "ED_screen.h"
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#include "ED_transform.h"
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#include "ED_view3d.h"
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#include "bmesh.h"
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#include "mesh_intern.h" /* own include */
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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/* -------------------------------------------------------------------- */
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/** \name Local Utilities
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* \{ */
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static void edbm_selectmode_ensure(Scene *scene, BMEditMesh *em, short selectmode)
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{
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if ((scene->toolsettings->selectmode & selectmode) == 0) {
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scene->toolsettings->selectmode |= selectmode;
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em->selectmode = scene->toolsettings->selectmode;
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EDBM_selectmode_set(em);
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Face At Cursor
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* \{ */
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static int edbm_polybuild_face_at_cursor_invoke(
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bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
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{
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ViewContext vc;
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float center[3];
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bool changed = false;
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em_setup_viewcontext(C, &vc);
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Object *obedit = CTX_data_edit_object(C);
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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BMesh *bm = em->bm;
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BMElem *ele_act = BM_mesh_active_elem_get(bm);
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invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
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ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
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edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
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if (ele_act == NULL || ele_act->head.htype == BM_FACE) {
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/* Just add vert */
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copy_v3_v3(center, ED_view3d_cursor3d_get(vc.scene, vc.v3d));
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mul_v3_m4v3(center, vc.obedit->obmat, center);
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ED_view3d_win_to_3d_int(vc.v3d, vc.ar, center, event->mval, center);
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mul_m4_v3(vc.obedit->imat, center);
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BMVert *v_new = BM_vert_create(bm, center, NULL, BM_CREATE_NOP);
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EDBM_flag_disable_all(em, BM_ELEM_SELECT);
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BM_vert_select_set(bm, v_new, true);
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changed = true;
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}
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else if (ele_act->head.htype == BM_EDGE) {
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BMEdge *e_act = (BMEdge *)ele_act;
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BMFace *f_reference = e_act->l ? e_act->l->f : NULL;
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mid_v3_v3v3(center, e_act->v1->co, e_act->v2->co);
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mul_m4_v3(vc.obedit->obmat, center);
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ED_view3d_win_to_3d_int(vc.v3d, vc.ar, center, event->mval, center);
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mul_m4_v3(vc.obedit->imat, center);
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BMVert *v_tri[3];
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v_tri[0] = e_act->v1;
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v_tri[1] = e_act->v2;
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v_tri[2] = BM_vert_create(bm, center, NULL, BM_CREATE_NOP);
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if (e_act->l && e_act->l->v == v_tri[0]) {
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SWAP(BMVert *, v_tri[0], v_tri[1]);
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}
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// BMFace *f_new =
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BM_face_create_verts(bm, v_tri, 3, f_reference, BM_CREATE_NOP, true);
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EDBM_flag_disable_all(em, BM_ELEM_SELECT);
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BM_vert_select_set(bm, v_tri[2], true);
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changed = true;
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}
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else if (ele_act->head.htype == BM_VERT) {
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BMVert *v_act = (BMVert *)ele_act;
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BMEdge *e_pair[2] = {NULL};
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for (uint allow_wire = 0; allow_wire < 2 && (e_pair[1] == NULL); allow_wire++) {
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int i = 0;
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BMEdge *e_iter = v_act->e;
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do {
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if ((BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == false) &&
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(allow_wire ? BM_edge_is_wire(e_iter) : BM_edge_is_boundary(e_iter)))
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{
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if (i == 2) {
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e_pair[0] = e_pair[1] = NULL;
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break;
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}
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e_pair[i++] = e_iter;
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}
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} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v_act)) != v_act->e);
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}
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if (e_pair[1] != NULL) {
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/* Quad from edge pair. */
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if (BM_edge_calc_length_squared(e_pair[0]) <
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BM_edge_calc_length_squared(e_pair[1]))
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{
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SWAP(BMEdge *, e_pair[0], e_pair[1]);
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}
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BMFace *f_reference = e_pair[0]->l ? e_pair[0]->l->f : NULL;
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mul_v3_m4v3(center, vc.obedit->obmat, v_act->co);
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ED_view3d_win_to_3d_int(vc.v3d, vc.ar, center, event->mval, center);
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mul_m4_v3(vc.obedit->imat, center);
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BMVert *v_quad[4];
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v_quad[0] = v_act;
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v_quad[1] = BM_edge_other_vert(e_pair[0], v_act);
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v_quad[2] = BM_vert_create(bm, center, NULL, BM_CREATE_NOP);
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v_quad[3] = BM_edge_other_vert(e_pair[1], v_act);
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if (e_pair[0]->l && e_pair[0]->l->v == v_quad[0]) {
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SWAP(BMVert *, v_quad[1], v_quad[3]);
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}
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// BMFace *f_new =
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BM_face_create_verts(bm, v_quad, 4, f_reference, BM_CREATE_NOP, true);
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EDBM_flag_disable_all(em, BM_ELEM_SELECT);
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BM_vert_select_set(bm, v_quad[2], true);
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changed = true;
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}
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else {
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/* Just add edge */
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mul_m4_v3(vc.obedit->obmat, center);
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ED_view3d_win_to_3d_int(vc.v3d, vc.ar, v_act->co, event->mval, center);
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mul_m4_v3(vc.obedit->imat, center);
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BMVert *v_new = BM_vert_create(bm, center, NULL, BM_CREATE_NOP);
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BM_edge_create(bm, v_act, v_new, NULL, BM_CREATE_NOP);
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BM_vert_select_set(bm, v_new, true);
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}
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}
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if (changed) {
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BM_select_history_clear(bm);
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(em, true, true);
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WM_event_add_mousemove(C);
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void MESH_OT_polybuild_face_at_cursor(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Poly Build Face At Cursor";
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ot->idname = "MESH_OT_polybuild_face_at_cursor";
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ot->description = "";
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/* api callbacks */
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ot->invoke = edbm_polybuild_face_at_cursor_invoke;
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ot->poll = EDBM_view3d_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* to give to transform */
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR_DUMMY);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Split At Cursor
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* \{ */
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static int edbm_polybuild_split_at_cursor_invoke(
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bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
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{
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ViewContext vc;
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float center[3];
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bool changed = false;
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em_setup_viewcontext(C, &vc);
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Object *obedit = CTX_data_edit_object(C);
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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BMesh *bm = em->bm;
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invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
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ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
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edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
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BMElem *ele_act = BM_mesh_active_elem_get(bm);
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if (ele_act == NULL || ele_act->head.hflag == BM_FACE) {
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return OPERATOR_PASS_THROUGH;
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}
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else if (ele_act->head.htype == BM_EDGE) {
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BMEdge *e_act = (BMEdge *)ele_act;
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mid_v3_v3v3(center, e_act->v1->co, e_act->v2->co);
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mul_m4_v3(vc.obedit->obmat, center);
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ED_view3d_win_to_3d_int(vc.v3d, vc.ar, center, event->mval, center);
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mul_m4_v3(vc.obedit->imat, center);
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const float fac = line_point_factor_v3(center, e_act->v1->co, e_act->v2->co);
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BMVert *v_new = BM_edge_split(bm, e_act, e_act->v1, NULL, CLAMPIS(fac, 0.0f, 1.0f));
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copy_v3_v3(v_new->co, center);
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EDBM_flag_disable_all(em, BM_ELEM_SELECT);
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BM_vert_select_set(bm, v_new, true);
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changed = true;
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}
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else if (ele_act->head.htype == BM_VERT) {
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/* Just do nothing, allow dragging. */
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return OPERATOR_FINISHED;
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}
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if (changed) {
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BM_select_history_clear(bm);
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(em, true, true);
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WM_event_add_mousemove(C);
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void MESH_OT_polybuild_split_at_cursor(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Poly Build Split At Cursor";
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ot->idname = "MESH_OT_polybuild_split_at_cursor";
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ot->description = "";
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/* api callbacks */
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ot->invoke = edbm_polybuild_split_at_cursor_invoke;
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ot->poll = EDBM_view3d_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* to give to transform */
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR_DUMMY);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Dissolve At Cursor
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*
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* \{ */
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static int edbm_polybuild_dissolve_at_cursor_invoke(
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bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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ViewContext vc;
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em_setup_viewcontext(C, &vc);
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bool changed = false;
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Object *obedit = CTX_data_edit_object(C);
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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BMesh *bm = em->bm;
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BMVert *v_act = BM_mesh_active_vert_get(bm);
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BMEdge *e_act = BM_mesh_active_edge_get(bm);
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invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
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ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
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edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
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if (e_act) {
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BMLoop *l_a, *l_b;
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if (BM_edge_loop_pair(e_act, &l_a, &l_b)) {
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BMFace *f_new = BM_faces_join_pair(bm, l_a, l_b, true);
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if (f_new) {
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changed = true;
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}
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}
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}
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else if (v_act) {
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if (BM_vert_is_edge_pair(v_act)) {
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BM_edge_collapse(
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bm, v_act->e, v_act,
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true, true);
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}
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else {
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/* too involved to do inline */
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if (!EDBM_op_callf(em, op,
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"dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
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BM_ELEM_SELECT, false, true))
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{
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return OPERATOR_CANCELLED;
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}
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}
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changed = true;
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}
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if (changed) {
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EDBM_flag_disable_all(em, BM_ELEM_SELECT);
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BM_select_history_clear(bm);
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(em, true, true);
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WM_event_add_mousemove(C);
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void MESH_OT_polybuild_dissolve_at_cursor(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Poly Build Dissolve At Cursor";
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ot->idname = "MESH_OT_polybuild_dissolve_at_cursor";
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ot->description = "";
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/* api callbacks */
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ot->invoke = edbm_polybuild_dissolve_at_cursor_invoke;
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ot->poll = EDBM_view3d_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Cursor Manipulator
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*
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* \note This may need its own file, for now not.
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* \{ */
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static BMElem *edbm_hover_preselect(
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bContext *C,
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const int mval[2],
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bool use_boundary)
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{
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ViewContext vc;
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em_setup_viewcontext(C, &vc);
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Object *obedit = CTX_data_edit_object(C);
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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BMesh *bm = em->bm;
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invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
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ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
|
||||
|
||||
const float mval_fl[2] = {UNPACK2(mval)};
|
||||
float ray_origin[3], ray_direction[3];
|
||||
|
||||
BMElem *ele_best = NULL;
|
||||
|
||||
if (ED_view3d_win_to_ray(
|
||||
vc.ar, vc.v3d, mval_fl,
|
||||
ray_origin, ray_direction, true))
|
||||
{
|
||||
BMEdge *e;
|
||||
|
||||
BMIter eiter;
|
||||
float dist_sq_best = FLT_MAX;
|
||||
|
||||
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
|
||||
if ((BM_elem_flag_test(e, BM_ELEM_HIDDEN) == false) &&
|
||||
(!use_boundary || BM_edge_is_boundary(e)))
|
||||
{
|
||||
float dist_sq_test;
|
||||
float point[3];
|
||||
float depth;
|
||||
#if 0
|
||||
dist_sq_test = dist_squared_ray_to_seg_v3(
|
||||
ray_origin, ray_direction,
|
||||
e->v1->co, e->v2->co,
|
||||
point, &depth);
|
||||
#else
|
||||
mid_v3_v3v3(point, e->v1->co, e->v2->co);
|
||||
dist_sq_test = dist_squared_to_ray_v3(
|
||||
ray_origin, ray_direction,
|
||||
point, &depth);
|
||||
#endif
|
||||
|
||||
if (dist_sq_test < dist_sq_best) {
|
||||
dist_sq_best = dist_sq_test;
|
||||
ele_best = (BMElem *)e;
|
||||
}
|
||||
|
||||
dist_sq_test = dist_squared_to_ray_v3(
|
||||
ray_origin, ray_direction,
|
||||
e->v1->co, &depth);
|
||||
if (dist_sq_test < dist_sq_best) {
|
||||
dist_sq_best = dist_sq_test;
|
||||
ele_best = (BMElem *)e->v1;
|
||||
}
|
||||
dist_sq_test = dist_squared_to_ray_v3(
|
||||
ray_origin, ray_direction,
|
||||
e->v2->co, &depth);
|
||||
if (dist_sq_test < dist_sq_best) {
|
||||
dist_sq_best = dist_sq_test;
|
||||
ele_best = (BMElem *)e->v2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return ele_best;
|
||||
}
|
||||
|
||||
/*
|
||||
* Developer note: this is not advocating pre-selection highlighting.
|
||||
* This is just a quick way to test how a tool for interactively editing polygons may work. */
|
||||
static int edbm_polybuild_hover_invoke(
|
||||
bContext *C, wmOperator *op, const wmEvent *event)
|
||||
{
|
||||
const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
|
||||
ViewContext vc;
|
||||
|
||||
em_setup_viewcontext(C, &vc);
|
||||
|
||||
/* Vertex selection is needed */
|
||||
if ((vc.scene->toolsettings->selectmode & SCE_SELECT_VERTEX) == 0) {
|
||||
return OPERATOR_PASS_THROUGH;
|
||||
}
|
||||
|
||||
/* Don't overwrite click-drag events. */
|
||||
if (use_boundary == false) {
|
||||
/* pass */
|
||||
}
|
||||
else if (vc.win->tweak ||
|
||||
(vc.win->eventstate->check_click &&
|
||||
vc.win->eventstate->prevval == KM_PRESS &&
|
||||
ISMOUSE(vc.win->eventstate->prevtype)))
|
||||
{
|
||||
return OPERATOR_PASS_THROUGH;
|
||||
}
|
||||
|
||||
Object *obedit = CTX_data_edit_object(C);
|
||||
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
||||
BMesh *bm = em->bm;
|
||||
BMElem *ele_active = BM_mesh_active_elem_get(bm);
|
||||
BMElem *ele_hover = edbm_hover_preselect(C, event->mval, use_boundary);
|
||||
|
||||
if (ele_hover && (ele_hover != ele_active)) {
|
||||
if (event->shift == 0) {
|
||||
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
|
||||
BM_select_history_clear(bm);
|
||||
}
|
||||
BM_elem_select_set(bm, ele_hover, true);
|
||||
BM_select_history_store(em->bm, ele_hover);
|
||||
BKE_mesh_batch_cache_dirty(obedit->data, BKE_MESH_BATCH_DIRTY_SELECT);
|
||||
|
||||
ED_region_tag_redraw(vc.ar);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
else {
|
||||
return OPERATOR_CANCELLED;
|
||||
}
|
||||
}
|
||||
|
||||
void MESH_OT_polybuild_hover(wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
ot->name = "Poly Build Hover";
|
||||
ot->idname = "MESH_OT_polybuild_hover";
|
||||
ot->description = "";
|
||||
|
||||
/* api callbacks */
|
||||
ot->invoke = edbm_polybuild_hover_invoke;
|
||||
ot->poll = EDBM_view3d_poll;
|
||||
|
||||
/* flags */
|
||||
ot->flag = OPTYPE_INTERNAL;
|
||||
|
||||
/* properties */
|
||||
RNA_def_boolean(ot->srna, "use_boundary", false, "Boundary", "Select only boundary geometry");
|
||||
}
|
||||
|
||||
/** \} */
|
|
@ -109,6 +109,11 @@ void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot);
|
|||
void MESH_OT_spin(struct wmOperatorType *ot);
|
||||
void MESH_OT_screw(struct wmOperatorType *ot);
|
||||
|
||||
/* *** editmesh_polybuild.c *** */
|
||||
void MESH_OT_polybuild_face_at_cursor(struct wmOperatorType *ot);
|
||||
void MESH_OT_polybuild_split_at_cursor(struct wmOperatorType *ot);
|
||||
void MESH_OT_polybuild_dissolve_at_cursor(struct wmOperatorType *ot);
|
||||
void MESH_OT_polybuild_hover(struct wmOperatorType *ot);
|
||||
|
||||
/* *** editmesh_inset.c *** */
|
||||
void MESH_OT_inset(struct wmOperatorType *ot);
|
||||
|
|
|
@ -147,7 +147,13 @@ void ED_operatortypes_mesh(void)
|
|||
WM_operatortype_append(MESH_OT_rip_edge);
|
||||
WM_operatortype_append(MESH_OT_blend_from_shape);
|
||||
WM_operatortype_append(MESH_OT_shape_propagate_to_all);
|
||||
|
||||
|
||||
/* editmesh_polybuild */
|
||||
WM_operatortype_append(MESH_OT_polybuild_face_at_cursor);
|
||||
WM_operatortype_append(MESH_OT_polybuild_split_at_cursor);
|
||||
WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor);
|
||||
WM_operatortype_append(MESH_OT_polybuild_hover);
|
||||
|
||||
WM_operatortype_append(MESH_OT_uv_texture_add);
|
||||
WM_operatortype_append(MESH_OT_uv_texture_remove);
|
||||
WM_operatortype_append(MESH_OT_vertex_color_add);
|
||||
|
@ -298,6 +304,23 @@ void ED_operatormacros_mesh(void)
|
|||
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
||||
RNA_enum_set(otmacro->ptr, "proportional", 0);
|
||||
RNA_boolean_set(otmacro->ptr, "mirror", false);
|
||||
|
||||
|
||||
ot = WM_operatortype_append_macro(
|
||||
"MESH_OT_polybuild_face_at_cursor_move", "Face At Cursor Move", "",
|
||||
OPTYPE_UNDO | OPTYPE_REGISTER);
|
||||
WM_operatortype_macro_define(ot, "MESH_OT_polybuild_face_at_cursor");
|
||||
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
||||
RNA_enum_set(otmacro->ptr, "proportional", 0);
|
||||
RNA_boolean_set(otmacro->ptr, "mirror", false);
|
||||
|
||||
ot = WM_operatortype_append_macro(
|
||||
"MESH_OT_polybuild_split_at_cursor_move", "Split At Cursor Move", "",
|
||||
OPTYPE_UNDO | OPTYPE_REGISTER);
|
||||
WM_operatortype_macro_define(ot, "MESH_OT_polybuild_split_at_cursor");
|
||||
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
|
||||
RNA_enum_set(otmacro->ptr, "proportional", 0);
|
||||
RNA_boolean_set(otmacro->ptr, "mirror", false);
|
||||
}
|
||||
|
||||
/* note mesh keymap also for other space? */
|
||||
|
|
Loading…
Reference in New Issue