Fix T48971: Append creates linked image textures if object has shape keys.

Hating all those not-so-real ID types... Here there were two causes for the issue:
1) Linked shapekey ID was made local twice (once from mesh's make local, once by itself).
   Solved by not explicitely making shapekeys (nor any other non-linkable datatype) local.
2) Key->from 'back pointer' to its owner was messing 'still in used' detection of linked data
   after localization. Fixed with a hack for now, thinking correct solution might actually
   be to not consider this pointer at all in libquery ID looper, since it's nothing like
   and actual usage of mesh/lattice/curve.

Again, shapekeys as ID is a joke, those should be mere struct, they have absolutely nothing to do in Main, period. :(

Point 2) still demonstrates the need for better handling of IDs dependencies though,
so far we only hit corner cases, but think there could also be valid cases generating those
'dependency cycles' between IDs (ID a using ID b which uses ID a), this will have to be addressed some day...
This commit is contained in:
Bastien Montagne 2016-07-29 17:00:29 +02:00
parent 821394937f
commit cdc7a24d7b
Notes: blender-bot 2023-02-14 09:48:25 +01:00
Referenced by issue #48971, Append creates linked image textures if object has shape keys
2 changed files with 22 additions and 3 deletions

View File

@ -320,7 +320,6 @@ void BKE_id_make_local_generic(Main *bmain, ID *id, const bool id_in_mainlist, c
}
}
}
}
/**
@ -1634,7 +1633,15 @@ void BKE_library_make_local(Main *bmain, const Library *lib, const bool untagged
int a;
for (a = set_listbasepointers(bmain, lbarray); a--; ) {
for (id = lbarray[a]->first; id; id = id_next) {
id = lbarray[a]->first;
if (!id || !BKE_idcode_is_linkable(GS(id->name))) {
/* Do not explicitely make local non-linkable IDs (shapekeys, in fact), they are assumed to be handled
* by real datablocks responsible of them. */
continue;
}
for (; id; id = id_next) {
id->newid = NULL;
id_next = id->next; /* id is possibly being inserted again */

View File

@ -639,6 +639,10 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
case ID_KE:
{
/* XXX Only ID pointer from shapekeys is the 'from' one, which is not actually ID usage.
* Maybe we should even nuke it from here, not 100% sure yet...
* (see also foreach_libblock_id_users_callback).
*/
Key *key = (Key *) id;
CALLBACK_INVOKE_ID(key->from, IDWALK_NOP);
break;
@ -951,10 +955,18 @@ typedef struct IDUsersIter {
int count_direct, count_indirect; /* Set by callback. */
} IDUsersIter;
static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_id), ID **id_p, int cb_flag)
static int foreach_libblock_id_users_callback(void *user_data, ID *self_id, ID **id_p, int cb_flag)
{
IDUsersIter *iter = user_data;
/* XXX This is actually some kind of hack...
* Issue is, only ID pointer from shapekeys is the 'from' one, which is not actually ID usage.
* Maybe we should even nuke it from BKE_library_foreach_ID_link, not 100% sure yet...
*/
if (GS(self_id->name) == ID_KE) {
return IDWALK_RET_NOP;
}
if (*id_p && (*id_p == iter->id)) {
#if 0
printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n",