Fix Mesh Filter deformation axis UI layout

This uses a single row for the three axis instead of a row per axis.

Reviewed By: sergey, Severin

Differential Revision: https://developer.blender.org/D8581
This commit is contained in:
Pablo Dobarro 2020-08-18 12:32:42 +02:00
parent 6a6cb83eb3
commit cfeadaa295
1 changed files with 2 additions and 1 deletions

View File

@ -1260,7 +1260,8 @@ class _defs_sculpt:
props = tool.operator_properties("sculpt.mesh_filter")
layout.prop(props, "type", expand=False)
layout.prop(props, "strength")
layout.prop(props, "deform_axis")
row = layout.row(align=True)
row.prop(props, "deform_axis")
layout.prop(props, "use_face_sets")
if props.type == 'SURFACE_SMOOTH':
layout.prop(props, "surface_smooth_shape_preservation", expand=False)