Cycles: More instant feedback on progressive rendering for first sample
Main purpose of this change is to make material preview appearing more instant after the shader tweaks.
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@ -891,7 +891,7 @@ bool Session::update_progressive_refine(bool cancel)
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if(current_time - last_update_time < params.progressive_update_timeout) {
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/* if last sample was processed, we need to write buffers anyway */
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if(!write)
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if(!write && sample != 1)
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return false;
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}
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