Fix T38467: Animation playback is not synchronized when Screen Layout changes

When both old and new screens share the same scene, "transfer" playback to new screen, else stop playback.
This commit is contained in:
Bastien Montagne 2014-02-28 10:04:57 +01:00
parent 96a51e99fb
commit d2a5ea04ed
Notes: blender-bot 2023-02-14 11:15:38 +01:00
Referenced by commit 54a8753df3, Fix T39323: Animation playback is not synchronized when Screen Layout changes.
Referenced by issue #38467, Animation playback is not synchronized when Screen Layout changes
1 changed files with 11 additions and 2 deletions

View File

@ -1518,8 +1518,17 @@ void ED_screen_set(bContext *C, bScreen *sc)
WM_event_timer_sleep(wm, win, wt, true);
ED_screen_exit(C, win, oldscreen);
oldscreen->animtimer = wt;
/* Same scene, "transfer" playback to new screen. */
if (oldscene == sc->scene) {
sc->animtimer = wt;
}
/* Else, stop playback. */
else {
oldscreen->animtimer = wt;
ED_screen_animation_play(C, 0, 0);
}
win->screen = sc;
CTX_wm_window_set(C, win); // stores C->wm.screen... hrmf