Fix expanding enum property in sub-layout of pie menus

//ui_item_enum_expand// function replaces all pie menu's sub-layouts with radial layout. It should replace only root layout.

To reproduce the issue paste the code in Blender's text editor and press Run Script button.
```
import bpy

class VIEW3D_PIE_template(bpy.types.Menu):
    bl_label = "Select Mode"

    def draw(self, context):
        layout = self.layout.menu_pie()
        layout.column().prop(
            context.scene.render.image_settings, "color_mode", expand=True)

def register():
    bpy.utils.register_class(VIEW3D_PIE_template)

def unregister():
    bpy.utils.unregister_class(VIEW3D_PIE_template)

if __name__ == "__main__":
    register()
    bpy.ops.wm.call_menu_pie(name="VIEW3D_PIE_template")
```

Differential Revision: https://developer.blender.org/D2394 by @raa
This commit is contained in:
Julian Eisel 2016-12-08 11:53:48 +01:00
parent 62a2ed97ba
commit d5708fdad6
1 changed files with 7 additions and 2 deletions

View File

@ -570,8 +570,13 @@ static void ui_item_enum_expand(
/* we dont want nested rows, cols in menus */
if (radial) {
layout_radial = uiLayoutRadial(layout);
UI_block_layout_set_current(block, layout_radial);
if (layout->root->layout == layout) {
layout_radial = uiLayoutRadial(layout);
UI_block_layout_set_current(block, layout_radial);
}
else {
UI_block_layout_set_current(block, layout);
}
}
else if (layout->root->type != UI_LAYOUT_MENU) {
UI_block_layout_set_current(block, ui_item_local_sublayout(layout, layout, 1));