Fix T46114: paint face-mask hide clears sharp flag

This commit is contained in:
Campbell Barton 2015-09-15 05:42:47 +10:00
parent 0271414aad
commit dbe1829183
Notes: blender-bot 2023-02-14 08:40:26 +01:00
Referenced by issue #46114, Paint mode (face selection masking) breaking edges marked as sharp
1 changed files with 1 additions and 1 deletions

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@ -3240,7 +3240,7 @@ void BKE_mesh_flush_hidden_from_polys_ex(MVert *mvert,
j = mp->totloop;
for (ml = &mloop[mp->loopstart]; j--; ml++) {
mvert[ml->v].flag &= (char)~ME_HIDE;
medge[ml->e].flag &= (char)~ME_HIDE;
medge[ml->e].flag &= (short)~ME_HIDE;
}
}
}