Fix T44553.

Front face option did not get the correct normals to function - area
normal would always point to the direction of the stroke
This commit is contained in:
Antonis Ryakiotakis 2015-05-19 11:48:05 +02:00
parent e8561e966d
commit dc3533030a
Notes: blender-bot 2023-02-14 09:10:57 +01:00
Referenced by issue #44553, The option "Front Faces Only" doesn't work in Clay and ClayStrips brushes.
1 changed files with 2 additions and 2 deletions

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@ -2747,7 +2747,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* note, the normal from the vertices is ignored,
* causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist),
NULL, area_no, vd.mask ? *vd.mask : 0.0f);
vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], val, fade);
@ -2851,7 +2851,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
* causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co,
ss->cache->radius * test.dist,
NULL, area_no, vd.mask ? *vd.mask : 0.0f);
vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
mul_v3_v3fl(proxy[vd.i], val, fade);