UI: Rename 'View Frame' to 'Go to Current Frame'

In our animation editors, we have a feature called View Frame. Problem is, it is not self evident what this feature does. Does it show frame numbers? Does it show all frames? Does it frame the view? Does it frame the view?

What this does, is it moves the view to where the playhead is. With clearer naming, we can communicate this much more clearly.

This is just a simple patch that changes the name from 'View Frame' -> 'Go to Current Frame'.

Differential Revision: https://developer.blender.org/D6437
This commit is contained in:
William Reynish 2020-01-23 11:50:13 +01:00
parent c01246f6c0
commit dee01cad19
3 changed files with 6 additions and 6 deletions

View File

@ -488,9 +488,9 @@ static int actkeys_view_frame_exec(bContext *C, wmOperator *op)
void ACTION_OT_view_frame(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Frame";
ot->name = "Go to Current Frame";
ot->idname = "ACTION_OT_view_frame";
ot->description = "Reset viewable area to show range around current frame";
ot->description = "Move the view to the playhead";
/* api callbacks */
ot->exec = actkeys_view_frame_exec;

View File

@ -383,9 +383,9 @@ static int graphkeys_view_frame_exec(bContext *C, wmOperator *op)
void GRAPH_OT_view_frame(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Frame";
ot->name = "Go to Current Frame";
ot->idname = "GRAPH_OT_view_frame";
ot->description = "Reset viewable area to show range around current frame";
ot->description = "Move the view to the playhead";
/* api callbacks */
ot->exec = graphkeys_view_frame_exec;

View File

@ -565,9 +565,9 @@ static int nlaedit_viewframe_exec(bContext *C, wmOperator *op)
void NLA_OT_view_frame(wmOperatorType *ot)
{
/* identifiers */
ot->name = "View Frame";
ot->name = "Go to Current Frame";
ot->idname = "NLA_OT_view_frame";
ot->description = "Reset viewable area to show range around current frame";
ot->description = "Move the view to the playhead";
/* api callbacks */
ot->exec = nlaedit_viewframe_exec;