DRW: Add DRW_STATE_BLEND_PREMUL_UNDER

Just basic alpha under operation with premultiplied source.
This commit is contained in:
Clément Foucault 2019-05-01 10:48:13 +02:00
parent 28ada66f38
commit e6705fad33
2 changed files with 5 additions and 2 deletions

View File

@ -329,7 +329,7 @@ typedef enum {
DRW_STATE_BLEND = (1 << 15),
DRW_STATE_ADDITIVE = (1 << 16),
DRW_STATE_MULTIPLY = (1 << 17),
/* DRW_STATE_TRANSMISSION = (1 << 18), */ /* Not used */
DRW_STATE_BLEND_PREMUL_UNDER = (1 << 18),
DRW_STATE_CLIP_PLANES = (1 << 19),
/** Same as DRW_STATE_ADDITIVE but let alpha accumulate without premult. */
DRW_STATE_ADDITIVE_FULL = (1 << 20),

View File

@ -205,7 +205,7 @@ void drw_state_set(DRWState state)
int test;
if (CHANGED_ANY_STORE_VAR(DRW_STATE_BLEND | DRW_STATE_BLEND_PREMUL | DRW_STATE_ADDITIVE |
DRW_STATE_MULTIPLY | DRW_STATE_ADDITIVE_FULL |
DRW_STATE_BLEND_OIT,
DRW_STATE_BLEND_OIT | DRW_STATE_BLEND_PREMUL_UNDER,
test)) {
if (test) {
glEnable(GL_BLEND);
@ -216,6 +216,9 @@ void drw_state_set(DRWState state)
GL_ONE,
GL_ONE_MINUS_SRC_ALPHA); /* Alpha */
}
else if ((state & DRW_STATE_BLEND_PREMUL_UNDER) != 0) {
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
}
else if ((state & DRW_STATE_BLEND_PREMUL) != 0) {
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}