Fix T44762: Materials flicker in edit-mode

This commit is contained in:
Campbell Barton 2015-05-19 19:09:35 +10:00
parent ac636a3c97
commit e8561e966d
Notes: blender-bot 2023-02-14 09:27:19 +01:00
Referenced by issue #44762, Materials flicker in edit-mode
Referenced by issue #43778, Material flickering in viewport 2 (Continue from T43208)
1 changed files with 1 additions and 1 deletions

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@ -3042,7 +3042,7 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
data.orig_index_mf_to_mpoly = data.orig_index_mp_to_orig = NULL;
}
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, NULL, draw_dm_faces_sel__compareDrawOptions, &data, 0);
}
static DMDrawOption draw_dm_creases__setDrawOptions(void *userData, int index)