Geometry Nodes: Add float2 to attribute complexity map
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@ -54,6 +54,8 @@ static int attribute_data_type_complexity(const CustomDataType data_type)
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return 1;
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case CD_PROP_FLOAT:
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return 2;
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case CD_PROP_FLOAT2:
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return 3;
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case CD_PROP_FLOAT3:
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return 4;
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case CD_PROP_COLOR:
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