Node UI: add support to show text-blocks in frames

Some node setups benefit from being documented like this.
This commit is contained in:
Campbell Barton 2015-01-29 21:56:32 +11:00
parent c44d7b0340
commit eb150ef337
4 changed files with 126 additions and 17 deletions

View File

@ -299,6 +299,7 @@ class NODE_PT_active_node_generic(Panel):
layout.prop(node, "name", icon='NODE')
layout.prop(node, "label", icon='NODE')
layout.prop(node, "text")
class NODE_PT_active_node_color(Panel):

View File

@ -508,10 +508,14 @@ void BKE_text_unlink(Main *bmain, Text *text)
bNodeTree *ntree;
bNode *node;
Material *mat;
Lamp *la;
Tex *te;
World *wo;
FreestyleLineStyle *linestyle;
Scene *sce;
SceneRenderLayer *srl;
FreestyleModuleConfig *module;
short update;
bool update;
for (ob = bmain->object.first; ob; ob = ob->id.next) {
/* game controllers */
@ -563,23 +567,97 @@ void BKE_text_unlink(Main *bmain, Text *text)
}
/* nodes */
for (la = bmain->lamp.first; la; la = la->id.next) {
ntree = la->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_FRAME) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
ntree = linestyle->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_FRAME) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
for (mat = bmain->mat.first; mat; mat = mat->id.next) {
ntree = mat->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == SH_NODE_SCRIPT) {
if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
for (te = bmain->tex.first; mat; mat = mat->id.next) {
ntree = te->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_FRAME) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
for (wo = bmain->world.first; wo; wo = wo->id.next) {
ntree = wo->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_FRAME) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
ntree = sce->nodetree;
if (!ntree)
continue;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_FRAME) {
Text *ntext = (Text *)node->id;
if (ntext == text) node->id = NULL;
}
}
/* Freestyle (while looping oer the scene) */
for (srl = sce->r.layers.first; srl; srl = srl->next) {
for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
if (module->script == text)
module->script = NULL;
}
}
}
for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == SH_NODE_SCRIPT) {
Text *ntext = (Text *)node->id;
if (ntext == text) node->id = NULL;
if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
if ((Text *)node->id == text) {
node->id = NULL;
}
}
}
}
@ -600,16 +678,6 @@ void BKE_text_unlink(Main *bmain, Text *text)
}
}
/* Freestyle */
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
for (srl = sce->r.layers.first; srl; srl = srl->next) {
for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
if (module->script == text)
module->script = NULL;
}
}
}
text->id.us = 0;
}

View File

@ -38,6 +38,7 @@
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "DNA_text_types.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@ -389,6 +390,7 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
float width, ascender;
float x, y;
const int font_size = data->label_size / aspect;
const float margin = NODE_DY / 4;
nodeLabel(ntree, node, label, sizeof(label));
@ -404,11 +406,42 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
/* 'x' doesn't need aspect correction */
x = BLI_rctf_cent_x(rct) - (0.5f * width);
y = rct->ymax - (((NODE_DY / 4) / aspect) + (ascender * aspect));
y = rct->ymax - ((margin / aspect) + (ascender * aspect));
BLF_position(fontid, x, y, 0);
BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
/* draw text body */
if (node->id) {
Text *text = (Text *)node->id;
TextLine *line;
const float line_spacing = (BLF_height_max(fontid) * aspect) * 0.7f;
/* 'x' doesn't need aspect correction */
x = rct->xmin + margin;
y = rct->ymax - ((margin / aspect) + (ascender * aspect));
y -= line_spacing;
BLF_enable(fontid, BLF_CLIPPING);
BLF_clipping(
fontid,
rct->xmin,
rct->ymin,
rct->xmin + ((rct->xmax - rct->xmin) / aspect) - margin,
rct->ymax);
for (line = text->lines.first; line; line = line->next) {
BLF_position(fontid, x, y, 0);
BLF_draw(fontid, line->line, line->len);
y -= line_spacing;
if (y < rct->ymin) {
break;
}
}
BLF_disable(fontid, BLF_CLIPPING);
}
BLF_disable(fontid, BLF_ASPECT);
}

View File

@ -3038,6 +3038,13 @@ static void def_frame(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "text", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "id");
RNA_def_property_struct_type(prop, "Text");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeFrame", "storage");
prop = RNA_def_property(srna, "shrink", PROP_BOOLEAN, PROP_NONE);