Fix (unreported) missing Scene's GPencil pointer handling in library_query...
This commit is contained in:
parent
0e7187f359
commit
f24f70b162
|
@ -456,6 +456,7 @@ static void library_foreach_ID_link(Main *bmain,
|
|||
CALLBACK_INVOKE(scene->world, IDWALK_CB_USER);
|
||||
CALLBACK_INVOKE(scene->set, IDWALK_CB_NEVER_SELF);
|
||||
CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER);
|
||||
CALLBACK_INVOKE(scene->gpd, IDWALK_CB_USER);
|
||||
CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
|
||||
if (scene->nodetree) {
|
||||
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
|
||||
|
|
Loading…
Reference in New Issue