UI: Perf: Add BLF batching for File browser and UI blocks.
This batch together most of the calls that can be batch together.
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@ -1426,6 +1426,8 @@ void UI_block_draw(const bContext *C, uiBlock *block)
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else if (block->panel)
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ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
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BLF_batching_start();
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/* widgets */
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for (but = block->buttons.first; but; but = but->next) {
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if (!(but->flag & (UI_HIDDEN | UI_SCROLLED))) {
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@ -1437,6 +1439,8 @@ void UI_block_draw(const bContext *C, uiBlock *block)
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ui_draw_but(C, ar, &style, but, &rect);
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}
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}
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BLF_batching_end();
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/* restore matrix */
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gpuPopProjectionMatrix();
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@ -52,6 +52,8 @@
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#include "BLT_translation.h"
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#include "BLF_api.h"
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#include "IMB_imbuf_types.h"
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#include "DNA_userdef_types.h"
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@ -607,6 +609,8 @@ void file_draw_list(const bContext *C, ARegion *ar)
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}
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}
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BLF_batching_start();
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for (i = offset; (i < numfiles) && (i < offset + numfiles_layout); i++) {
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unsigned int file_selflag;
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char path[FILE_MAX_LIBEXTRA];
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@ -736,6 +740,8 @@ void file_draw_list(const bContext *C, ARegion *ar)
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}
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}
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BLF_batching_end();
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UI_block_end(C, block);
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UI_block_draw(C, block);
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