Eevee: Fix crash with volumetrics + default mat + alpha blend

This commit is contained in:
Clément Foucault 2018-03-06 16:52:06 +01:00
parent d5ecadd643
commit faf70e1e64
1 changed files with 7 additions and 7 deletions

View File

@ -107,18 +107,18 @@ enum {
VAR_MAT_BLEND = (1 << 4),
VAR_MAT_VSM = (1 << 5),
VAR_MAT_ESM = (1 << 6),
VAR_MAT_VOLUME = (1 << 7),
/* Max number of variation */
/* IMPORTANT : Leave it last and set
* it's value accordingly. */
VAR_MAT_MAX = (1 << 7),
VAR_MAT_MAX = (1 << 8),
/* These are options that are not counted in VAR_MAT_MAX
* because they are not cumulative with the others above. */
VAR_MAT_CLIP = (1 << 8),
VAR_MAT_HASH = (1 << 9),
VAR_MAT_MULT = (1 << 10),
VAR_MAT_SHADOW = (1 << 11),
VAR_MAT_REFRACT = (1 << 12),
VAR_MAT_VOLUME = (1 << 13),
VAR_MAT_CLIP = (1 << 9),
VAR_MAT_HASH = (1 << 10),
VAR_MAT_MULT = (1 << 11),
VAR_MAT_SHADOW = (1 << 12),
VAR_MAT_REFRACT = (1 << 13),
VAR_MAT_SSS = (1 << 14),
VAR_MAT_TRANSLUC = (1 << 15),
VAR_MAT_SSSALBED = (1 << 16),