Fix T47064: Change Audio defaults to 48 kHz
Historically blender had an audio sample rate of 44.1 kHz as default which is mostly popular because it's the sample rate of audio CDs. Audaspace kept using this default from the pre 2.5 era. It was about time to change to 48 kHz, which is a more widespread standard nowadays, especially in video. It is the recommended sampling rate of the Audio Engineering Society. Further reading: https://en.wikipedia.org/wiki/44,100_Hz#Status
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blender-bot
2023-02-14 08:20:39 +01:00
Referenced by issue #47064, Change Audio defaults to 48000hz
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@ -128,7 +128,7 @@ Factory_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
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}
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PyDoc_STRVAR(M_aud_Factory_sine_doc,
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"sine(frequency, rate=44100)\n\n"
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"sine(frequency, rate=48000)\n\n"
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"Creates a sine factory which plays a sine wave.\n\n"
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":arg frequency: The frequency of the sine wave in Hz.\n"
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":type frequency: float\n"
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@ -142,7 +142,7 @@ static PyObject *
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Factory_sine(PyTypeObject* type, PyObject *args)
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{
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float frequency;
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double rate = 44100;
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double rate = 48000;
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if(!PyArg_ParseTuple(args, "f|d:sine", &frequency, &rate))
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return NULL;
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@ -2115,7 +2115,7 @@ Device_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
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static const char *kwlist[] = {"type", "rate", "channels", "format", "buffer_size", "name", NULL};
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int device;
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double rate = AUD_RATE_44100;
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double rate = AUD_RATE_48000;
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int channels = AUD_CHANNELS_STEREO;
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int format = AUD_FORMAT_FLOAT32;
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int buffersize = AUD_DEFAULT_BUFFER_SIZE;
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@ -48,7 +48,7 @@ AUD_SDLDevice::AUD_SDLDevice(AUD_DeviceSpecs specs, int buffersize)
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if(specs.format == AUD_FORMAT_INVALID)
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specs.format = AUD_FORMAT_S16;
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if(specs.rate == AUD_RATE_INVALID)
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specs.rate = AUD_RATE_44100;
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specs.rate = AUD_RATE_48000;
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m_specs = specs;
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@ -918,7 +918,7 @@ AUD_Sound *AUD_Sequence_create(float fps, int muted)
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// specs are changed at a later point!
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AUD_Specs specs;
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specs.channels = AUD_CHANNELS_STEREO;
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specs.rate = AUD_RATE_44100;
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specs.rate = AUD_RATE_48000;
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AUD_Sound *sequencer = new AUD_Sound(boost::shared_ptr<AUD_SequencerFactory>(new AUD_SequencerFactory(specs, fps, muted)));
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return sequencer;
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}
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@ -59,7 +59,7 @@ int AUD_SilenceReader::getPosition() const
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AUD_Specs AUD_SilenceReader::getSpecs() const
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{
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AUD_Specs specs;
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specs.rate = AUD_RATE_44100;
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specs.rate = AUD_RATE_48000;
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specs.channels = AUD_CHANNELS_MONO;
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return specs;
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}
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@ -59,7 +59,7 @@ public:
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* \param sampleRate The target sample rate for playback.
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*/
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AUD_SinusFactory(float frequency,
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AUD_SampleRate sampleRate = AUD_RATE_44100);
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AUD_SampleRate sampleRate = AUD_RATE_48000);
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/**
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* Returns the frequency of the sine wave.
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@ -50,9 +50,9 @@
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/// Returns the bigger of the two values.
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#define AUD_MAX(a, b) (((a) > (b)) ? (a) : (b))
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// 5 sec * 44100 samples/sec * 4 bytes/sample * 6 channels
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// 5 sec * 48000 samples/sec * 4 bytes/sample * 6 channels
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/// The size by which a buffer should be resized if the final extent is unknown.
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#define AUD_BUFFER_RESIZE_BYTES 5292000
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#define AUD_BUFFER_RESIZE_BYTES 5760000
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/// The default playback buffer size of a device.
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#define AUD_DEFAULT_BUFFER_SIZE 1024
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@ -651,7 +651,7 @@ void BKE_scene_init(Scene *sce)
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}
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pset->brush[PE_BRUSH_CUT].strength = 100;
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sce->r.ffcodecdata.audio_mixrate = 44100;
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sce->r.ffcodecdata.audio_mixrate = 48000;
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sce->r.ffcodecdata.audio_volume = 1.0f;
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sce->r.ffcodecdata.audio_bitrate = 192;
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sce->r.ffcodecdata.audio_channels = 2;
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@ -227,7 +227,7 @@ void BKE_sound_init(struct Main *bmain)
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buffersize = 1024;
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if (specs.rate < AUD_RATE_8000)
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specs.rate = AUD_RATE_44100;
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specs.rate = AUD_RATE_48000;
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if (specs.format <= AUD_FORMAT_INVALID)
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specs.format = AUD_FORMAT_S16;
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@ -60,6 +60,9 @@ void BLO_update_defaults_userpref_blend(void)
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U.versions = 1;
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U.savetime = 2;
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/* default from T47064 */
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U.audiorate = 48000;
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}
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/**
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@ -140,6 +143,8 @@ void BLO_update_defaults_startup_blend(Main *bmain)
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scene->gm.lodflag |= SCE_LOD_USE_HYST;
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scene->gm.scehysteresis = 10;
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scene->r.ffcodecdata.audio_mixrate = 48000;
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}
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for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
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@ -1418,7 +1418,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
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}
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for (sce = main->scene.first; sce; sce = sce->id.next) {
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sce->audio.mixrate = 44100;
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sce->audio.mixrate = 48000;
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sce->audio.flag |= AUDIO_SCRUB;
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sce->r.mode |= R_ENVMAP;
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}
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@ -2219,7 +2219,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
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}
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for (sce = main->scene.first; sce; sce = sce->id.next) {
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if (sce->audio.mixrate == 0)
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sce->audio.mixrate = 44100;
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sce->audio.mixrate = 48000;
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if (sce->r.xparts <2 )
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sce->r.xparts = 4;
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@ -1940,7 +1940,7 @@ void init_userdef_do_versions(void)
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if (U.audioformat == 0)
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U.audioformat = 0x24;
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if (U.audiorate == 0)
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U.audiorate = 44100;
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U.audiorate = 48000;
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}
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if (!USER_VERSION_ATLEAST(250, 8)) {
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@ -1571,7 +1571,7 @@ void WM_main_playanim(int argc, const char **argv)
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{
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AUD_DeviceSpecs specs;
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specs.rate = AUD_RATE_44100;
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specs.rate = AUD_RATE_48000;
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specs.format = AUD_FORMAT_S16;
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specs.channels = AUD_CHANNELS_STEREO;
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