Overlay Engine: Fix unreported crash on startup caused by new shader
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@ -6,7 +6,7 @@ in vec3 nor;
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/* ---- Per instance Attrs ---- */
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in mat4 inst_obmat;
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out vec4 finalColor;
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flat out vec4 finalColor;
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flat out vec2 edgeStart;
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noperspective out vec2 edgePos;
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